This New Sony Patent Could Make The PS5 Leave Xbox in The Dust

[UltraVid id=4 ]okay we’re recording good for everyone out there who’s gonna get butthurt because I’m gonna say that PSN download times suck I got a solution for you if your butts hurting you grab a pillow put it on your seat and then you sit ah now your butt hurt will decrease let’s get into it skip it a button so we’re starting to find out a lot of details about both the PlayStation 5 and Xbox scarlett and a while back there was a video showing Sony demonstrating with the new spider-man game it’s a low time difference between the PlayStation 4 and the PlayStation 5 as you see there’s quite a big difference in load time the PlayStation 5 Hardware loaded that spider-man scene in less than a second and the ps4 pro took over eight seconds that’s a big difference but if you thought that load time was short how about no load times whatsoever with the PlayStation 5 Sony just updated their patent with a patent continuation that hints that there may be no load times whatsoever with the PlayStation 5 or at least in the playstation 5s lifetime maybe if Sony comes out with the PS 5 Pro this may happen now from what people have gathered from the patent what seems like what’s gonna happen is that the environments gonna be split into segments that load independently so say you’re playing an open-world game like Grand Theft Auto 6 it’ll just be a seamless transition when you go to different parts of the map so on and so forth they’ll be no loading time especially in open world games they’re gonna just kill off loading time if this patent actually comes to fruition with the PS 5 this is what the patent reads a system and method are disclosed for dynamically loading game software for smooth gameplay a load boundary associated with the game environment is identified a position of a character in the game environment is then monitor instructions corresponding to an X game environment are loaded into memory when the character crosses the load boundary such that gameplay is not interrupted so what I gathering from this is that there they’re almost gonna kind of predict where you’re going to go in the game and load have that early in memory which means that it may be more memory inside these next-gen consoles than we think and if they think you’re heading in this direction there you’re gonna have that part of the map loaded not wait and try to stream the data when you get there so you’ll never notice load times in games ever again if again this comes to fruition pat net just because something has a patent or they do a patent continuation doesn’t mean it’s actually going to be implemented in hardware companies file patents all the time now what give is this patent a little more validity though is they actually filed this in the summer of 2012 they filed this and we were still knee-deep in the seventh generation or at the end of it but it was still no one had even a ps4 yet or Xbox one we were still gaming on our ps3s and 360s so they have been really building this and researching it and looking into it so it seems like it may be very important to Sony again it still doesn’t mean this patent is gonna come to fruition companies always put patents and they file them all the time and never use them but for them to keep updating and continuing to work on this almost seven years later sony is really really really putting all of their research into it and they really wanted more than likely implement it into all of their hardware now no loading times and games awesome I’m looking forward to that that’ll be really cool tech or even if they get to load times as short as they showed with with with spider-man in that demonstration I would be okay with that too it’s less than a second whoop-dee-doo but Sony really needs to work on their downloads for PSN I know they’re and I know it’s not set in stone and they’re teaming up with Microsoft and using their cloud tech in their network tech I hope that changes things because PSN downloads right now and I have Gigabit Ethernet so before everyone says all right just just your internet and I’m wired okay I’m not going wirelessly sucks i microsoft has some work to do too but microsoft download speeds are better even through wireless i get faster download speeds on my xbox at 1x than i do in the ps4 pro when it’s plugged in via gigabit ethernet so i’m hoping that some because what I hate what I dread when I’m playing a ps4 game and there’s an update or a patch cuz it takes forever especially if you buy a whole damn game through PSN good luck with that chief and that’s why I told the PS fanboys to get their their butt hurt pillows because I know that hurts your feelings but I have both consoles I see with my own eyes and I have superfast internet so you can’t tell me that there isn’t a difference in Microsoft I said they have work to do – I want to see patches and downloads and game downloads on both networks ok for Xbox Live and PSN improve for next generation and I’m sure they are but that’s my biggest concern because I hate waiting for patches and updates and there’s no reason even with current gen hardware it should take as long as it does especially on Sony’s network just telling you how it is anyway guys tell me what you think in the comments section would you be excited to have no load times for next-gen consoles I’m sure Microsoft will probably try to keep up with this maybe not in the beginning hopefully this is something that Sony implements right when the PS 5 is launched let me know what you think this is rich of review tech USA signing out have a good one [Music]

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